Audience Analysis by Brittany, Gabi, and Kelsey
Coming Out Sim – https://ncase.itch.io/coming-out-simulator-2014
“Coming Out Sim” challenges the user to step outside of their shoes and enter the role of a young gay man, as he is pressured by his boyfriend to come out to his parents. The game illustrates societal barriers in accepting other sexual orientations outside of the heterosexual norm. To make the game more intense, the author makes the protagonist of asian descent, which opens the door to stereotypes and cultural differences within the game.
The author provides different paths the user can take, whether it be to come out to his parents, avoid the truth, or play devil’s advocate. Much of this game test the user about authenticity and deception, which ultimately challenges the user’s principles and moral.
“Coming Out Sim” can be played on a desktop, tablet, or smartphone. The game itself is shaped as if it is meant to be played on an iphone or other smartphone.
Nature of Interactivity
You are the person coming out through a narrative, choosing when and if to tell your parents you’re gay.
The intended audience for this game is young adults who are LGBTQIA++ affirming. It could be helpful to someone within the community looking to come out, to explore different scenarios. In the same way, though, it could be helpful to someone outside the community to see what things LGBTQIA++ youth have to think about that heterosexual people don’t have to experience.
Even if you’re heterosexual, it can be interesting and you may be curious to see what it may be like coming out. The author says how the game includes things that should have, shouldn’t have been, and were said in the game.
You are a young fellow in the process of coming out and telling people you’re gay in 2010. You’re an Asian boy who lives in Canada and are struggling to come out to your parents. Asians are traditionally not the most accepting of the LGBTQIA++ community, and there are consequences to every option made.