Premise: Players design their avatar and head off to a carnival. There they choose different carnival games to play like ring toss, balloon darts, and water gun races.
Purpose: To entertain the user.
Employee of the Month
Premise: Players design their avatar and decide what kind of store they want to work at. Players work at the store and try to be the employee of the month by selling the most merchandise and being the most outgoing employee.
Purpose: To entertain the user while simultaneously teaching the user how to be a good employee.
Premise: Players buy and design a house for themselves by picking out location, details, and furniture.
Purpose: To entertain the user while also teaching them about real estate, money, and first time home buying.